CabinetOS

Saves, states and sync

Two kinds of saving, both kept on your RomM server for you.

Saves

Nothing to do. When a game starts, the console fetches your newest save for it from RomM. When you leave the game, it sends the save back if it changed.

Save states

Continue from, on a game page

With In-game shortcuts on, the shortcut button with R1 saves a state and with L1 loads the newest.

Rewind and fast forward

On systems with save states, with In-game shortcuts on: hold the shortcut button and L2 to rewind up to about 15 seconds, or R2 to play at about four times speed. Rewind is kept in memory only.

Offline

Offline, the console uses the saves it last saw on the server, so a game starts from the same save it would online. New saves wait on the console and go up when the server is back.

Cabinet on Apple TV

Saves use the same names and formats as Cabinet, so a save made in one carries on in the other. Saves made in RomM’s web player or other apps are not read.

Each person’s own

Saves, states, play time and favourites belong to the person signed in. See Players and accounts.

Something wrong or missing here? See this page on GitHub or open an issue.